Dan Saffer talks to Gerry Gaffney about Microinteractions, Signature Moments, and the importance of detail.
Chris Noessel makes space explosion noises, and talks about what we can learn from studying user interfaces in sci-fi movies.
James Lewis talks to Gerry Gaffney about speech recognition and voice user interface design.
Gerry Gaffney interviews Caroline Jarrett on how, when and why to conduct surveys.
Gerry Gaffney interviews Giles Colborne, author of “Simple and Usable: web, mobile and interaction design”. Giles talks about simplicity as a winning strategy, about experts and mainstreamers, and about how to turn customers into advocates.
Gerry Gaffney interviews Adam Greenfield on “everyware”, or ubiquitous computing, and its wide-reaching implications.