Running a digital team from the other side of the world
Cameron Rogers on managing UX teams
What makes a designer a good designer?
Supporting contextual design with models that communicate and enable interaction
Sarah Bloomer talks to Gerry Gaffney about UX teams. How many people? Where should the team be positioned? What skills are needed?
Kim Goodwin talks to Gerry Gaffney about UX leadership and organisational change. Kim ponders what makes a good UX leader, whether UX and leadership skills are aligned, and whether Steve Jobs has implemented cultural changes that will stick at Apple.
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