Designing for satisficing. Authoritative guidance on the elements of a form.
Designing good five-second tests: An interview with Paul Doncaster
What you can (and can’t) find out in five seconds, and how to design good tests to do so.
Where UI guidelines come from: An interview with Jeff Johnson
Jeff Johnson, author of “Designing with the Mind in Mind” talks to Gerry Gaffney about user interface design guidelines, zombie processes, and why your first answer to the following question is typically wrong. A baseball and a bat together cost $110. The bat costs $100 more than the ball. How much does the ball cost?